When a dispenser faces a solid block, instead of spawning the entity inside the block. It will pace it in a nearby in an open space. I found this when the dispensers for a TNT cannon I made starts putting TNT on top of the Cannon itself. This cannon worked as intended before 1.16.
In my testing it doesn’t matter if it’s a tile entity it’s being dispensed into, and it’s somewhat acts like a bed on where the item appears (based on compass directions).
The normal behavior is to have it to be forced out of the open face of the block it’s dispensed into before going up.
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
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Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki