mojira.dev
MCPE-102261

The touch sensitivity ratio is off seemingly for devices that have a higher aspect ratio than 16:9.

This means that the touch sensitivity for the y axis is higher than the x axis, maybe because the game doesn't accomodate the sensitivity ratio for devices that have an aspect ratio higher than 16:9. Which means that if you have a device that has a wider aspect ratio than 16:9 if you were to move your crosshair along in a small and almost perfect circle your thumb would be moving along but in a wide oval instead of a small, semi-perfect circle. With my phone that has a 20:9 aspect ratio It's incredibly noticable and disorienting for me, especially because I only use split controls. I've even had this problem on an older device that had an aspect ratio higher than 16:9.

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue at MCPE-42165, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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user

(Unassigned)

Unconfirmed

Android

Android 10

1.16.40 Hotfix

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