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MCPE-102275

Game crash when very old worlds attempted to be made infinite.

I've been playing on a very old world likely made in 2013, and last opened in 2014. However, the world takes a very long time to load, and then a very long time to save. If I try to make the world infinite, it crashes almost immediately.

Re-opening the game, it appears at first that the upgrade worked. However, opening up the world that should now be infinite shows that the world is still limited in size.

To make things more confusing, it appears that both versions had invisible blocks that were there before the world conversion.

It doesn't appear there are any differences between the two worlds, (levelname) and (levelname)-Old .

Attachments

Comments 5

Can you please attach a copy of the old world?

I attached a .zip file containing the world. Some parts of the world are full entirely of invisible blocks, and the world crashes. It isn't the exact world I used earlier, but exhibits the same behavior.

I uploaded a file that shows where the invisible chunks are. Everything past the red line can be entered, and there's water particles there, but it doesn't appear visible.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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Thank you for your report!
However, this issue is Incomplete.

Your report does not contain enough information. As such, we're unable to understand or reproduce the problem.

You are welcome to create a new ticket about your issue with more detailed information.
However, please review the Bug Tracker Guidelines and be sure to search for existing issues before writing a new bug report.

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MemoGoodNameYes

(Unassigned)

Unconfirmed

Windows

Windows 10

1.16.40 Hotfix

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