When generating terrain often chunks will be missing or generated incorrectly eg. in flat world often there'll be 4 chunks (16x16) diagonally of just thin air no ground or bedrock. This also effects non-flat worlds. The problem might also be the cause of slow terrain generation so a potential solution might be to slow it down like on legacy editions with a giant invisible wall blocking the un-generated terrain.Β
Linked issues
Comments 2
Thank you for your report!
We're tracking this issue in MCPE-105313, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues in Discord or Reddit
Sry website glitched when creating this.
Plus I had the world on my old iPad Iβve seen it since on my worlds on ps3 and Xbox one but deleted them because I wanted a prestige perfect word to build in.
Another thing you would have to destroy a lot of land to make a sky block server. Still mostly land just with 4 big olβ holes in it. And finally itβs just a normal flat/ infinite world.