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MCPE-108171

Blaze Fireballs randomly gaining some Mob attributes temporarily before disappearing

While in the Nether fighting Blazes for Blaze Rods, I noted that sometimes when a Blaze fires a Fireball and it misses you, that instead of acting like a projectile, it gains some mob attributes temporarily, and either move at walking speed in a random direction, or remain stationary. It can also be pushed around by other mobs and even noticed as it is despawning by them.

 

Videos uploaded to Mediafire to show this:

 

Steps to Reproduce:

  1. Goto a Nether Fortress and fight some blazes.

  2. Strafe around to avoid being hit and kill the blazes.

Observed Results:

In rare instances when the projectile (Blaze Fireball) misses the player, it acts as a mob to an extent for a short duration before disappearing instead of acting like a projectile and setting the ground on fire upon hitting it.

Expected Results:

The Projectile (Blaze Fireball) fired from a Blaze should dissipate if it hits a wall or ceiling, or sets the ground on fire upon hitting it.

Linked issues

Comments 1

Can this bug report be marked as Invalid since it's updated iteration MCPE-129070 exists.

lizking10152011

(Unassigned)

Unconfirmed

Windows

Windows 10

1.16.101 Hotfix

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