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MCPE-10975

Spawners from v0.11.1 problem

After I place a zombie spawner in 0.11.1 and updated to v0.12.1, the zombie spawners disappear, but the flames are still there and the mobs are still spawning.

Steps to re-create scenario:
1)Download MCPE v0.11.1
2)In creative, place some zombie spawners down.
3)Update to v0.12.1
4)Go into the world, and the zombie spawners have disappeared, leaving only the flames and the zombie figure.

NOTE*
Even if you place a block on it, it will still be there.

P.S.
This might be a duplicate of [MCPE-9121]

Linked issues

Comments 14

This also affects v0.11.1
(Maybe)

This also affects v0.11.1
(Maybe)

I know this bug.
After a few weeks, it will disappear if you put a block on it.

I know this bug.
After a few weeks, it will disappear if you put a block on it.

Can you provide a screenshot? The way to fix this is to put another spawner in the exact spot where the other one was, and then break the new spawner. That is, if you want it to disappear

4 more comments

Maybe it is a block lag? I do not have a screenshot because the spawner entity despawned.

{MCPE Mod] HyperCamel

How do you make changes?

{MCPE Mod] HyperCamel

How do you make changes?

This bug has already been reported! Please go here -> (MCPE-10711) and make sure to do a quick search for your bug before just writing a duplicate ticket. Currently 48% of resolved tickets have been duplicates!

This bug has already been reported! Please go here -> (MCPE-10711) and make sure to do a quick search for your bug before just writing a duplicate ticket. Currently 48% of resolved tickets have been duplicates!

ProFire Hunger Games Admin

(Unassigned)

Unconfirmed

Tablet - iOS - iPad 2

iOS 7

0.12.1

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