If you are forced out of flight by hitting a wall when using an Elytra, your player keeps the same 1 block high collision you have when flying. the issue can be fixed by starting a quick glide with the Elytra and landing correctly on the ground.
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Thank you for your report!
We're tracking this issue in MCPE-109925, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-109925, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit