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MCPE-112459

Looking at a mob will create an outline of the current block at x=0, y=0, z=0

Update by @unknown:
Steps to Reproduce:

  1. Start a flat world

  2. Clear a space down to the void around coordinates 0 0 0

  3. Place a block at coordinates 0 0 0 (non-full block will show the bug more clearly)

  4. Spawn a mob nearby, and point the cursor/crosshair at it

  5. Notice the block at 0 0 0

Observed Results:
The block at coordinates 0 0 0 shows its selection outline, even though the player is not looking at it

Expected Results:
Blocks should only show their outline selection when they are actually highlighted/looked at by the player

Screenshots/Videos attached: Yes

[media]

Notes:


Original Description:

Looking at a mob will create an outline of the current block at x=0, y=0, z=0 for some reason. The block in that position gets the outline as if you were looking at the block. Not game breaking and meerly a visual bug I guess.

Linked issues

Attachments

Comments

kmb600

affects 1.16.210

kmb600

affects 1.17.41

migrated

(Unassigned)

455055, 1321699

Confirmed

Multiple

Windows 10 64-bit

1.20.30.20 Preview, 1.20.20.23 Preview, 1.16.201 Hotfix, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.19.73, 1.20.12 Hotfix, 1.20.13 Hotfix, 1.21.30.24 Preview, 1.21.30

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