mojira.dev
MCPE-114288

Shaders do not work in Bedrock Edition (Win 10)

Descriptions:

I entered a world where shaders ESBE and Tint have successfully operated. But in the version 1.16.201 Hotfix, I find that either the shader can't operate in the world (the world looks the same way without shader) (example: shader ESBE), or the shader has some glitch with the sky of the world turn to completely white (example: shader Tint). Note that there's no wrong with the shaders, for I have used them before, but recently something is wrong.

Hope the screenshots may help.

Expectation(s):

These shaders can correctly operate with no glitch.

Ways to reproduce:

  1. Create any world in Bedrock Edition (Windows 10) under version 1.16.201.

  2. Attach any shader to it.

  3. Open the world with and without the shader to see what happen. 

 

Attachments

Comments 1

Does Render Dragon support community shaders?

Currently, Render Dragon does not support 3rd party community shaders. Any community shaders previously used on Minecraft for Windows 10 may not run on a Render Dragon version of the game

https://help.minecraft.net/hc/en-us/articles/360052771272-About-the-1-16-200-Update-for-Windows-10-#communityshaders

SmartAngel

(Unassigned)

Unconfirmed

Windows

Windows 10

1.16.201 Hotfix

Retrieved