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MCPE-115582

Mobs move erratically when they get drawn

Hello Mojang team

This incidence is about an issue that I think is related to the lag of blocks and audio, but I'm not so sure about it, so I put it as a different one.

Since the 1.16.201 update, I've noticed that the mobs (like villagers and gollems) move very fast and erratically when the drawing distance reaches them. I mean, when they become visible for us. And even when this seems like a minor bug, it becomes annoying because mobs like the gollem get into places that they cannot escape from, like roofs, sweet berry fields (which kill them) and inside houses, and leave the village with no defenses.

I would appreciate if you do something about this.

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Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-101102, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-101102, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit

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(Unassigned)

Unconfirmed

Nintendo Switch

1.16.201 Hotfix

Retrieved