mojira.dev
MCPE-115674

Dyeable items render as white with ray tracing enabled

Dyeable items - namely leather armor and leather horse armor - render as white regardless of dyed color when ray tracing is enabled. When ray tracing is disabled, the items render as expected.

This only affects items - blocks such as wool and stained glass which can be dyed are not affected either in item form nor in the hand.

In case my PC specs are important, they are as follows:

CPU: AMD Ryzen 7 3700x

GPU: Nvidia Geforce RTX 3080 (Alienware OEM)

RAM: 16GB DDR4

OS: Windows 10 Home (listed in its own field but to be complete)

Attachments

Comments 4

Can confirm this happens as well.

Affects release 1.17.0

Affects Beta 1.18.20.21

Affects 1.17.10 not beta as well. Not that I expected it to get fixed, but putting it out there.

Quinn Quinley

(Unassigned)

501621

Confirmed

Windows

Windows 10 Home

1.18.20.21 Beta, 1.17.30.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.10.20 Beta, 1.17.0.56 Beta, 1.17.0.50 Beta, 1.16.201 Hotfix, 1.17.0, 1.19.30

Retrieved