mojira.dev
MCPE-116000

Animated cosmetics stop animation when RTX/ray tracing is enabled

When Bedrock Ray tracing option is turned on, all animated skins/cosmetics stop their animations.  

Steps to Reproduce:

[Step 1]  Wear any animated cosmetic  in character creator. 
[Step 2]  Turn on "ray tracing" in video settings
[Step 3]  The animated cosmetic stops animating  for the player. 

Observed Results:

Animated skins/cosmetics stop their animations when using ray tracing

Expected Results:

The animation shouldn't stop when ray tracing is on.  

Screenshots/Videos:

here is a video: https://youtu.be/uYO4WpiqGfs   

  

8 JULY 2021-   This is still an issue in version 1.17.2.   

 

Linked issues

Comments 1

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).

Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

Steps to Reproduce:
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Observed Results:
(Briefly describe what happens)

Expected Results:
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If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

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(Unassigned)

526666

Confirmed

Windows

Windows 10

RTX, raytracing

1.19.0.35 Preview, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.2 Hotfix, 1.19.2 Hotfix, 1.21.20.21 Preview, 1.21.1 Hotfix

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