So I downgraded to public build for the sake of playing on Realms. I got to an end city to find Shulker spawns are chaotic. There'd be 4-5 if not more Shullers sharing the same XYZ cord. This prevents them from attacking the player as the fired shot instantly hits another in their cord. This is good for those with Looting III or have problems with Shulkers, but bad for everyone else as it almost defeats the point of striking those Shulkers. I have [several clips|tthttps://drive.google.com/folderview?id=12LqPkXFngcGY7_7Q_zlPPL7S2nddlfUq] that display this issue.
Mods:Β The link above goes to a Google Drive folder containing a few clips of this issue.
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Thank you for your report!
We're tracking this issue in MCPE-43972, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-43972, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-43972, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki