The trident is held (in first person) in a way that looks like it is being held from lower down. It also makes the trident look thinner than before. The main side effect is that when attacking with it, the animation looks similar to when you have mining fatigue, and once the trident reaches the end of the attack, it just teleports back to the normal "being held" position. This effect can also be seen when switching to the trident, as it teleports into your hand, goes down, and then back up.
To replicate, hold a trident. You can also switch to it or swing it to see the side effects.
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Java trident included in screenshots for extra comparison.
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Thank you for your report!
We're tracking these issues in MCPE-116681Β and MCPE-116680, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking these issues in MCPE-116681Β and MCPE-116680, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π§ Mojang SupportΒ -- π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
Thank you for your report!
We're tracking these issues in MCPE-116681Β and MCPE-116680, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π§ Mojang SupportΒ -- π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki