In certain scenarios playing Minecraft with RTX there are fireflies that become splotches in the final image seen below, I have stumbled on a paper about rejecting fireflies through statistical analysis before denoising. this leaves the fireflies out of the temporal buffer and out of the final image, give it a look over
https://gfx.cs.princeton.edu/pubs/DeCoro_2010_DOR/outliers.pdf
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Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki