mojira.dev
MCPE-120644

Unhandled request for hard-coded variables when using MoLang query.position

For some reason, the world chunks would load slowly and I think the culprit behind this is the multiple and continuous "unhandled variables". This started when I added `q.position` into my `animation_controller` to query for the entity's position.

Please check the content log attached as a file into this report.

I believe this has something to do with `query.position` since the unhandled variables are named as follows:

  • variable.originx

  • variable.originz

  • variable.worldx

  • variable.worldz

These variables could be hardcoded and may be used by `query.position` as to calculate the world's X and Z origin. Not sure, but I believe that's how it is.. I think.

Hope to get this fixed soon.

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Comments 3

Recently checked the beta's changelog. Seems like it was fixed for the beta, but not for the current stable release.

Is this still an issue in the latest version? If so, can you add it to the affected versions?

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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r4isen1920

(Unassigned)

Unconfirmed

Android

Android 10

1.16.210

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