mojira.dev
MCPE-125201

empty screen on login to a BDS on Android, Switch and windows 10

While playing on a server a game crashed while switching an item in full inventory with another. After I tried relogging with no success. Everytime I'd login I'd suffocate a bit and get a disconnect. After I died my location was reset to spawn location. And when game loads there's user interface and the only thing I can do is text messages. If I move game hangs and crashes.

Same happens if I connect from Android, Android x86_64, Windows 10, Nintendo Switch.

 

I have tried reinstalling application, deleting fully user AppData dirs. Tried restarting our BDS, nothing helps. All other server users are able to connect to that world.

 

Is there anything I can do given I have access to BDS itself to reset my user in a way that I could log in again?

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Arisa Bot

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migrated

Try editing world used by BDS using external editor tool like MCCToolChest and delete affected user data.

migrated

thank you, deleting user with mcc toolchest solved it.

kiizde

As per reporters comment closing as cannot repro. Thanks for help, Marek! ;3

migrated

so this happened again and now I've spent more time what to find which value exactly was causing it. When setting NaN to 0 fixes it. attaching an image, perhaps it can he helpful to someone. otherwise you can close the ticket

owlfalls35

I am having the same issue on a Realm.

owlfalls35

Workaround:

  1. Go into 3rd person

  2. Resume game

  3. Go back to 1st person

  4. Leave and then rejoin

migrated

btw @kiizde for my bedrock server I fixed by hooking the StartGamePacket and setting the Pitch/Yaw values to 0 if NaN. This avoids the game crashing with a memory leak.

https://github.com/racerxdl/bedhock/blob/main/src/hooks/fixes.cpp#L23-L29

This should be doable in client side. Its more easy to simulate using MCPE-Linux (I know that's not official, but its easier to simulate there), but it does happen ocasionally at Minecraft for Windows 10 as well.

 

The thing is that in local game and bedrock server, you can fix it by editing the NBT and setting the NaNs to zero in player profile, but when playing in a realm, you're stuck. 

 

Since the cause of NaN's are unknown, I would add to bedrock codebase a fix on StartGamePacket to ensure no NaN values go to client. This way, if the crash happens, you just need to log in the server again.

GoldenHelmet

Changing resolution to duplicate of MCPE-133581.

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(Unassigned)

Unconfirmed

Android

Android 11

1.16.220

Retrieved