In a block event, if set_block_property is used to change a block's property and executed in-game, then the minecraft:on_placed component is triggered and its set event will run. The minecraft:on_placed component is only triggered when the block property is changed.
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Added a example block and pack for testing. This is still a bug in the Beta 1.19.20.20 and release 1.19.10.
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However, this issue has been closed as Won't Fix.
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The bug is still present on the latest versions