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MCPE-127436

Cave Vines cannot be Animated

Using the normal procedure for animating block textures, cave vines are unaffected.  It sits on the first frame indefinitely.

Here's some example textures and flipbook JSON that should, but doesn't work.

Crying obsidian is included as an example of nearly identical scripting that works.

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Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
This ticket will automatically reopen when you reply.

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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eleazzaar

(Unassigned)

Unconfirmed

Windows

Windows 10

1.17.0.52 Beta

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