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MCPE-127552

Item Stacking Does Not Match Java

Something that I noticed quite recently is that item stacking is different between the Java version of Minecraft and Bedrock. I imagine this visual bug was introduced when they added 3D items to Bedrock last year. For those who might not understand what I am talking about, when throwing a stack of items on the ground they obviously stack up because there is more then 1 item. I am simply trying to explain that when stacking items on bedrock (aka throwing a stack of items on the ground) they look out of place and different compared to Java. I'll make sure to leave some screenshots down below for reference in case anyone is still confused regarding this bug report. 

Expected Results

When dropping a stack of items on the ground, it visually looks the same across both platforms of the game. 

Actual Results

Item stacking on Bedrock looks different compared to Java. Items (when on the ground) look awfully far apart. 

How to Reproduce 

This step is important, so make sure it's done right. I used gold ingots for this example but i'm sure it'll  work with any other item. 

Throw a full stack of items on the ground on both Java and Bedrock and notice how different they look on each version when rotating on the ground. 

When stacking items on Java:

1 gold ingot, only 1 item rotates on the ground. 

2 gold ingots, 2 items rotate on the ground. 

17 gold ingots, 3 items rotate on the ground. 

33 gold ingots, 4 items rotate on the ground

49 gold ingots, 5 items rotate on the ground. 

Linked issues

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Thank you for your report!
We're tracking this issue in MCPE-75091, so this ticket is being resolved and linked as a duplicate.

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Alejandro Pérez

(Unassigned)

Unconfirmed

Multiple

1.17.0.54 Beta

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