If a TNT minecart is shot by a flaming arrow instead of exploding the minecart disappears. The minecarts also donβt explode if they crash into a wall or entity.
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Is this still an issue in the latest version (1.17.10)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
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We're tracking this issue in MCPE-120907, so this ticket is being resolved and linked as a duplicate.
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I attached a video showing a fall, activator rails, and flint and steel don't light it.