When an axolotl plays dead, it just abruptly stops in place instead of moving forward with the momentum they had and slowly stopping. This feels unrealistic where they just stop in place. This could be considered a parity issue with Java.
Steps to reproduce:
1. Hit an Axolotl till it plays dead.
2. Observe that it just abruptly stops.
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We're tracking this issue in MCPE-123309, so this ticket is being resolved and linked as a duplicate.
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