When you go to dye a sign, it functions as expected. When you apply Glow Squid Ink to it, it does not function as expected. In java, the text is much brighter and has a trim applied to it. In bedrock, there is no trim present, and it looks like the brightness was only slightly adjusted. I'm sure this is some graphical error. I tried this with multiple sign types and colors of dye with the same effect.
I think this might have something to do with the fact that dying signs, a prerequisite for glow inking them, was not present in bedrock before 1.17, so the team had to catch up or else glow ink would be losing 50% of its entire functionality compared to its Java counterpart. In their catching up, they may have forgotten to flesh the feature out. I really hope that this is a bug or error and not a parity thing.
Attached are images comparing the glow ink signs on both versions. The difference is almost literally night and day, haha.
Thank you for your consideration.
Thank you for your report!
We're tracking this issue in MCPE-129123, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit