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MCPE-132819

ChromaHills Texture Pack Only Re-Texturing 80% of Blocks

I bought the ChromaHills texture pack at the Playstation Store today and found after installing that about 10% of common blocks (sand, dirt, netherack, magma block etc.) are unaffected by the pack in my main world. In addition, nearly 50% of item thumbnail images in inventory and on hot bar remain textured by the Minecraft default, in other words un-effected.

This is obviously disappointing as this was a real money purchase but in addition what was rendered properly looks great but the immersion is lost with the un-rendered assets.

I have included a picture of an example showing re-rendered and un-rendered assets with the ChromaHills pack on right next to each other. I also have tried deleting and redownloading a few times without luck. It should be pointed out that a "new world" created with pack running does fully render all blocks but like many I have far too many real world hours in my main world to rebuild just for a new texture.ย 

Thank you.

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Dont go around making comments on Mojangs behalf as if you're an employee or know what you're talking about. This texture pack is by Syclone Studios creation who are an official Minecraft partner, their texture pack bugs have been addressedย  officially here in other threads.

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ย Ok sorry

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We're tracking this issue in MCPE-113380, so this ticket is being resolved and linked as a duplicate.

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Unconfirmed

PlayStation

Playstation 4

1.17.2 Hotfix

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