mojira.dev
MCPE-133172

Artifacts using DLSS

There are strange white artifacts when using DLSS and walking around. It seems to affect all the rtx resource packs I've tried. This doesn't happen when DLSS is disabled. Also, when I'm walking around, the landscape in front of me looks weird, almost like liquid.

This did not happen on previous updates

I'm using an i5 8600k, rtx 3070, and 32GB of RAM and running the game at 1440p fullscreen

Steps to Reproduce:
1. Enter a world with an RTX resource pack and have ray tracing and DLSS enabled
2. Look at the sky
3. Walk side to side then the artifacts should appear

Observed Results:

Artifacts on screen when character moves

Expected Results:
No artifacts

Attachments

Comments 2

Thank you for your report!
However, this issue has been temporarily closed asย Awaiting Response

We are not able to reproduce this issue. Could you please check add affected pack?

This ticket will automatically reopen when you reply.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Nathan Taylor

(Unassigned)

Unconfirmed

Windows

Windows 10 20H2 Build 19042.928

1.17.2 Hotfix

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