mojira.dev
MCPE-133597

Weird Shulker Aggresion

Not sure if this is intentional, as most mobs lose aggro when unable to pathfind to the player but Shulkers seem to become permanently aggressive when struck while open with no possible teleport option until player is over 16 blocks away or switched to creative mode.

Line of sight / time does not reduce aggression through blocks (Glass Panes) when timed against Zombified Piglins. Aggression also persists against player when switched to Peaceful Difficulty while in the above mentioned range.

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Comments 2

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Genaro Marin

(Unassigned)

Unconfirmed

Windows

Windows 10 Home - 20H2

1.17.2 Hotfix

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