Game keeps letting the player's head "phase" through blocks, either by walking into blocks 1 above ground or jumping into blocks above the player. Guard rails on bridges made of any block that are a space above the floor, for example, don't work because I can just walk right through them, and can jump into ceilings. Bottom half of a player isn't affected, and this is temporarily fixed by quitting and re-entering the world, but has persisted for a few days
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We're tracking this issue in MCPE-109925, so this ticket is being resolved and linked as a duplicate.
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