Steps to reproduce:
1) Dye a banner with which patterns (different patterns do not produce different results) using a loom or crafting table.
2) Fill a cauldron with water.
3) Tap on the cauldron (for touch players)
Observed results:
Banner stays the same even though water is consumed from the cauldron.
Expected results:
The previous layer should be removed from the banner (Java Parity).
Comments 5
What is apparently supposed to happen is when you right click a banner into a cauldron of water, it should remove a layer of design from the banner. https://youtu.be/_hA1vk6fHzs?t=375 This is parity with Java.
Yes, it is still an issue.
Steps to reproduce:
1) Dye a banner with which patterns (different patterns do not produce different results) using a loom or crafting table.
2) Fill a cauldron with water.
3) Tap on the cauldron (for touch players)
Observed results:
Banner stays the same even though water is consumed from the cauldron.
Expected results:
The previous layer should be removed from the banner (Java Parity).
Could not reproduce. Is this still an issue in the latest version?
Can you upload a video of this happening?
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Could you please provide more details or/and media files. As such we have no repro of this issue.
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
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