When playing multiplayer over LAN, the player's skin always changes to Steve. So we had to exit and re-enter the game in order to appear with the skin used. But it also doesn't last long, in a few moments the skin returns to Steve.
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In Settings > Profile, is "Only Allow Trusted Skins" enabled? If so, does disabling it fix the issue?

I have disabled that, but it not resolved. We use skins from Minecraft itself not from third parties.

Thank you for your report!
We're tracking this issue in MCPE-78206, so this ticket is being resolved and linked as a duplicate.
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