I have a survival world with dispensers filled with buckets to fire on a lever which I have the circut shown in the attachment below. It activates on the rising and falling action of the lever and powers the dispensers. The circut works as intended. If I leave the game with the water in the dispenser, reloading the game(quitting to title and back) will activate the dispensers, letting the water flow out. I assume this is because the state of the Redstone torch does not save when the world is reloaded, but I could be wrong.
Linked issues
is duplicated by 1
Attachments
Comments 5

I apoligise I uploaded this 3 Times as my phone does not seem to be giving me confirmation of a successful post.
I apoligise I uploaded this 3 Times as my phone does not seem to be giving me confirmation of a successful post.
Thank you for your report! However, this issue has already been reported as MCPE-13608. Consider doing a search next time, to check if a report on the issue you're submitting doesn't already exist.
Thank you for your report! However, this issue has already been reported as MCPE-13608. Consider doing a search next time, to check if a report on the issue you're submitting doesn't already exist.