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MCPE-136851

circuit from the redstone handbook doesn't work

the circuit in the redstone handbook (the Toggle flip-flop) does not work.

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ownership under agreement with mojang studios showing that it is, in fact, an official guide with correct information.

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Comments 6

The book is very out-of-date. No company is going to not change their game only to keep parity with a book they published.

To add on, the circuit as shown in the book is still valid, but only on the Java edition of the game, because it requires that sticky piston spit out their blocks, which is a Java-only feature (MC-5726). Sticky pistons not doing so on Bedrock is also currently working as intended (MCPE-36986), hence this circuit will not work on Bedrock.

Redstone on the MCPE/Bedrock Edition couldn't even be placed on the ground until late 2015.

To add on, the circuit as shown in the book is still valid, but only on the Java edition of the game, because it requires that sticky piston spit out their blocks, which is a Java-only feature (MC-5726). Sticky pistons not doing so on Bedrock is also currently working as intended (MCPE-36986), hence this circuit will not work on Bedrock.

Redstone on the MCPE/Bedrock Edition couldn't even be placed on the ground until late 2015.

OK, I get both of these points, but something shouldn't be intended on one version but a glitch on the other, or more accurately, The difference between bedrock and Java should not be so severe that entire worlds using features break when/if being loaded between versions. I don't expect anything to be changing, but what use do I have for slime blocks or honey blocks sticking to other blocks if I can only move them one block.. I mean Bedrock is meant to be easier to play in multiplayer than Java, but now that I have the abilities to show redstone accomplishments to friends I'm so limited in said redstone. It's Ok for the versions to be different, but there are so many differences in features and other quality of life changes that it's impossible to tell the difference between a glitch and "this is working as intended, because bedrock."

 

also I know it's still valid in Java, that's why I'm here.

OK, I get both of these points, but something shouldn't be intended on one version but a glitch on the other, or more accurately, The difference between bedrock and Java should not be so severe that entire worlds using features break when/if being loaded between versions. I don't expect anything to be changing, but what use do I have for slime blocks or honey blocks sticking to other blocks if I can only move them one block.. I mean Bedrock is meant to be easier to play in multiplayer than Java, but now that I have the abilities to show redstone accomplishments to friends I'm so limited in said redstone. It's Ok for the versions to be different, but there are so many differences in features and other quality of life changes that it's impossible to tell the difference between a glitch and "this is working as intended, because bedrock."

 

also I know it's still valid in Java, that's why I'm here.

Caleb Davies

(Unassigned)

Unconfirmed

Nintendo Switch

1.17.10

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