I have noticed that the Goats have 2 wrong sounds:
-Regular Goats use 'mob.mooshroom.suspicious_milk' instead of having their own sound.
-The Goat jumping sound is called 'component.jump_to_block' instead of something more clear.
To Reproduce
Just use /playsound for the easiest method
Comments 4
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Could you please provide more details or/and media files. As such we have no repro of this issue.
Is this still an issue in the latest version (1.17.34)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
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