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MCPE-139665

[Experimental] Massive chunk loading error from Y= -2 to -64 in new world

massive amount of chunks fail to load with the Experimental Toggle (noise based terrain generation if i am not mistaken), but the thing is, almost all of them are from Y level -2 to -64

Attachments:
massive chunk error, and almost all of them are close to each other
error is also close to spawn

Related issues

BDS-14945 I was exploring the new 1.18 caves in the beta 1.17.30.23 and 4 chunks failed to load. BDS-14952 Cave Generations Keeps Creating Big Holes That leads to the void MCPE-139733 Giant Holes, bug in the world generation below Y=0 MCPE-139737 World corrupting MCPE-139744 Massive amounts of chunks were deleted or missing below y = -1. MCPE-139751 Bedrock Gone? MCPE-139754 Chunk Error and World Corruption MCPE-139756 Chunks getting Deleted. MCPE-139759 A *RIDICULOUS* amount of Chunk Errors MCPE-139765 Chunks below y=0 fail to load, looking corrupted MCPE-139781 Experimental:Poor generation of bedrock at some places MCPE-139784 When I entered the world for 2 times the caves got bugs MCPE-139786 Missing Chunks Below Y - 0 MCPE-139788 Chunk generation bug MCPE-139802 Not loding Chanks below 0 MCPE-139803 Void Randomly generates MCPE-139829 bug no bedrock in version 1.17.30.23 beta MCPE-139857 Chunk generation bug MCPE-139890 I'm going to give you feedback on two issues that are critical to the overall experience of the game. MCPE-139905 Minecraft v1.17.30.23 Seed -1192948260 Deleted Chunks MCPE-139912 chunk error MCPE-139964 Block not generated MCPE-139988 [Experimental] I have some issue with new world generation MCPE-139994 Some chunks do not generate and you can fall out of the world MCPE-140018 Chunk generation glitch MCPE-140048 some lower chunks do not load properly MCPE-140074 World textures partially not rendering. MCPE-140084 Unloaded chunks at below y0 MCPE-140101 Map glitch MCPE-140172 World not generating right MCPE-140196 Disappearing chunks MCPE-140224 Anything Below 0 deleted. MCPE-140287 Chunk loading issue MCPE-140356 Deleted chunks randomly MCPE-140388 Caves not spawning correctly MCPE-140518 Caves won't generate correctly MCPE-140529 Chunk didn't load while in the beta.

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kiizde

Is it a new one or previously created World? Could you attach the World or add seed?
This ticket will automatically reopen when you reply.

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it's a newly generated world for the beta.

here's the seed:

253334972

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Present in 4 newly generated worlds, playing in survival. 

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So I did some testing and I can safely rule out all of the other experimental toggles except for the Caves and Cliff's toggle. Every time this toggle is activated, this happens, regardless of what other experimental toggles you have active alongside it. This is also true for that teleportation glitch that others have been reporting as well (which, notably, only happens when the player is below ground). Also, I noticed that this glitch does not affect chunks that are newly generated, rather it only affects (some) chunks that have been reloaded. I spawned into a creative world, dug straight down to the bottom of the world through the bedrock layer to see the chunks from below. There were no chunks that failed to load. I then went 200 in one direction, no errors. I then doubled back on myself for 200 blocks and that's when the chunks started failing to load properly.

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After doing some thinking and looking at the issues related to this one, I am starting to become drawn to one conclusion: somehow, I think that the game thinks that there are two bottom edges or layers to a world: the y=-64 layer AND the y=0 layer, which was the designated end layer up until one of the early updates for the Caves and Cliffs changed that to y=-64. Think about it: on old worlds opened in this beta, all of the chunks that were previously generated got shifted up by exactly 64 blocks so that their bottom layer is at y=0 and for newly generated chunks and worlds, part of them are failing to generate past a certain point At which point does that happen? Directly after y=0. Somehow the game is back to thinking that y=0 is the bottom of the world, while still maintaining some notion that y=-64 is the bottom. This is an anomaly that the game cannot understand as there can't be TWO layers that are both considered to be the bottom of the world and so the game gets confused and starts going all haywire. That is what I think is happening.

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Agreed.  If you open up enough area, you can see that some chunks do generate to the bottom of the world (presumably these are the ones with notable pregenerated structures in).  All else is void.

Out of curiosity I walked into the pit to see what would happen.  The message I got was "'player' fell out of the world"  

I'm afraid this sort of pre-alpha stuff is too much for me, seeing as I play for enjoyment and don't have unlimited time.  I'm opting out of the beta for at least this week.

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Now wait a second, hold up! You don't need to fully opt out of the beta to avoid these problems, you just need to make a world without the Caves and Cliff's experimental toggled on. Everything else is OK.

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Oh! And one last thing that I forgot to mention and this is important to note: when no experimental toggles are selected, the world generates normally down to y=0. Could this have somehow crossed over into the Caves and Cliffs toggle? I'm not certain, but maybe...

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Not all near spawn found this about 500 blocks 1 way.

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Its been happening on my android phone as well. Every time I reload the world it changes the chunks it decides to randomly delete. I went down a cave and nearly fell off, due to the void glitch. I then left my world and re-opened it while I was near the chunk error, standing close to the edge. When I re-joined, it teleported me to the surface and when I went back below the surface the chunk I was standing in had now also been deleted. I tried interacting with the area in creative mode and you can actually place blocks in the area, it works like any empty space should, you can bridge over the error to other chunks.

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more specific, chunks that fail to load are from y=-1 to y=-64

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Fixed on 1.17.30.34

silentwisperer

this should be reopened, just had it happen on pc in 1.17.40.23
seed: 1846244985
created in 1.17.32
opened in 1.17.40.23 using caves experiment. closed minecraft then reopened the world

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(Unassigned)

597187

Confirmed

Android

Android 8.1

1.17.30.23 Beta

1.17.30.24 Beta

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