Hello!
In sign, when I try to write Korean in line 1 then English in line 2 and 3 (and beyond) (and vice versa), the space between line one, two, and three gets ignored and be written as if it is all written in line 1. Please take a look at this issue, at it is critical for those signs to work - especially when building a city. Thank you!
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It's not just signs in Korean.
ISSUE
Carriage returns in signs are ignored or removed in certain circumstances.
STEPS TO REPRODUCE
Create a multi-line sign that has color codes. For example: §f–>
§bTunnel 20 East
§3To Tunnel 12
Note that the sign appears as expected when placed.
Travel far enough away from the sign that the chunk it's in will be unloaded.
Return to the sign.
EXPECTED RESULT
**The sign appears correctly, as it did immediately upon being placed, with the first line being white, the second line being cyan, and the third line being dark cyan.
ACTUAL RESULT
Upon returning, the sign appears as if the user had not entered any carriage returns. The sign contents wrap accordingly. As a result, the color codes are misinterpreted, with the beginnings of subsequent lines rendering in black (default color) as if the user had entered the text as displayed – the color codes are not at the beginnings of the lines as rendered, so the game renders the beginning of the line using the default color.
This issue may be related to MCPE-142788, whereupon applying any dye to a sign causes the sign's text to disappear completely.

Thank you for your report!
We're tracking this issue in REALMS-8889, so this ticket is being resolved and linked as a duplicate.
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