im taking damage before hitting the ground while using riptide in the rain.
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singleplayer

another thing, it only seems to work on chunks that have a higher elevation on one end-take my mob farm for example because it has a higher elevation on one side-I will take damage a block and a half higher than the actual ground because of the elevation of my farm on the other side of the chunk

whats even the point of reporting these fall damage related bugs. The source of these problems are just the fact that fall damage is server authoritative and the misplace is terrible with server-authoritative movement. Mojang, do everyone a favor and add back the actorFallPacket. Its caused so many problems since fall damage became server auth. Presumably this change was brought about to eliminate the possibility of noFall hacks, but its a pretty harmless hack compared to literally being able to give yourself items and the server just accepting the transaction. NOTIMPLEMENTEDTODO 😉

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We're tracking this issue in JIRA MCPE-126454, so this ticket is being resolved and linked as a duplicate.
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Did this reproduce in multiplayer or singleplayer?