Steps to reproduce:
Create a village OR find a generated one (I've found that it occurs in villages with more than 5 villagers tho)
Ring the village bell (this should force them to pathfind to their "house" and cause a massive lag spike but sometimes it doesn't.
Place workstations far from their beds. I find it when they wake up to work they cause lag as well as them pathfinding to their beds.
Have a single zombie chase them in a closed environment along with their bed and workstation.
Additional notes:
I think it's related to their pathfinding calculations, since if I lock them down in a single block, and even with other mobs swarming within my spawning/despawning sphere it doesn't lag (I get like 5-70 in ServerTime when they're not under any of the situations above, and 300-1800 when I test it)
Here's a youtube link for case 4 but it still lags even if the villagers are not moving at all: https://youtu.be/M2s6v5LEKrM
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Also the ServerTime only reads around 150 which in other situations doesn't lag me like this. It's as if I'm not moving but can only place blocks and boats. Breaking blocks take forever to resolve even if visually the blocks aren't there anymore
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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