mojira.dev
MCPE-14497

Crashes On Evil Mob Despawn

There appears to be a bug where it closes the app when evil mobs despawn. I've only noticed it on my newest tablet. As long as there are no evil mobs the app works fine. A spider mob, specifically, caused the crash when I noticed it was caused by hostile mobs. But if the Google Play services crash then it stops happening. This has made me quite confused now.

Originally, I thought it was a problem with the audio as every time I heard a spider it would happen soon after, but then on creative a single spider was left on the map and it crashed right when the spider left my range of view.

Comments 18

  • Please include the steps to reproduce.

  • By 'evil', do you mean hostile mobs, like zombies?

  • Please include the steps to reproduce.

  • By 'evil', do you mean hostile mobs, like zombies?

  • Please include the steps to reproduce.

  • By 'evil', do you mean hostile mobs, like zombies?

A spider mob, specifically, caused the crash when I noticed it was caused by hostile mobs. But if the Google Play services crash then it stops happening. This has made me quite confused now.

Originally, I thought it was a problem with the audio as every time I heard a spider it would happen soon after, but then on creative a single spider was left on the map and it crashed right when the spider left my range of view.

A spider mob, specifically, caused the crash when I noticed it was caused by hostile mobs. But if the Google Play services crash then it stops happening. This has made me quite confused now.

Originally, I thought it was a problem with the audio as every time I heard a spider it would happen soon after, but then on creative a single spider was left on the map and it crashed right when the spider left my range of view.

8 more comments

I got a partial logcat error stating it is a cache check error from libEGL. It seems the error happens when it saves a chunk that I'm in at the time as all the changes I made to that point in that chunk vanish when I load it back up.

I got a partial logcat error stating it is a cache check error from libEGL. It seems the error happens when it saves a chunk that I'm in at the time as all the changes I made to that point in that chunk vanish when I load it back up.

I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.

I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.

I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.

Kristina Herrboldt

(Unassigned)

Unconfirmed

Tablet - Android - Lenovo A8

Android

0.14.3

Retrieved