mojira.dev
MCPE-146469

Command blocks with a tick delay need to be powered for the entire tick delay

I'm not sure if this was a "bug fix" but it breaks many circuits in many different worlds. The way most of the circuits worked was with a single pulse to activate the tick delay from a button. The only way a circuit with a tick delay works if when its powered by the input for how many ticks the delay was set for, this makes everything way more inefficient and more frustrating. if you could please make everything back the old way and if you cant, make it a game rule thing.

Linked issues

Comments 1

Thank you for your report!
We're tracking this issue in MCPE-145283, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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michael wedeking

(Unassigned)

Unconfirmed

iOS

iOS 14.8

1.17.41 Hotfix

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