Minecraft worlds on ps5, when reaching 950mb, tend stop opening entirely. They get stuck on the loading resources, then just said world cannot be opened. But a fix where you transfer the world to ps4Β and then back to ps5 works, but is very unreliable and makes the world prone to crashing. Also multiple chunks were replaced in and indefinite line across the y axis, and this occurs from 100-200 blocks apart, to about 5 blocks apart, which makes my world look like an absolute mess, but I was lucky enough that not too many builds were harmed, but I imagine many who encounter this bug won't be so lucky. These also replace entities, too. I also noticed that all world space after the bug goes into a separate file, which is a bit odd. Also I don't know what version this bug occurred in, but this is the only one I can choose, so sorry about that.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
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