note: I apologize for my English, I'm from Brazil and I'm using google translator to report the bug
The problem occurs as soon as you load any world, all mobs that are in the initial carryover area of ββthe world disappear.
I realized this is happening when loading the world recently, I have a house on the edge of a village, which means almost the entire village is loaded when starting the world, all the mobs in that zone are gone: villagers, cows, sheep, dogs domesticated llamas, tethered llamas, iron golems, among others.
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Thank you for your report!
We're tracking this issue in MCPE-144208, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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I accidentally added two identical reports.
The other reporter has id MCPE-147314, he is more complete.