After playing a while on a vanilla Bedrock Server (Linux), my player got stuck in some water and disconnected. After that, I am unable to resume play on any client, Windows 10, Android 8 or custom Linux client (mcpelauncher).
Upon login, I am unable to see any blocks (light blue screen, see attachment). Other players found my player and described it as being transparent and unresponsive. I cannot move the player, nor access inventory or perform any other actions.
I tried issuing the /kill and /tp console commands which appear to work (killing/respawning and moving my players position), but nothing changes with the player's broken state. This was the case for both the Android and Windows 10 clients. After a while, both clients hang and become unresponsive. On Windows, the entire machine hangs with excessive disk I/O and must eventually be hard rebooted.
At one point I was attached to the server and saw the output below in the log. The server was running in a Docker container.
[INFO] Package: com.mojang.minecraft.dedicatedserver
Version: 1.17.41.01
OS: Linux
Server start: 2021-11-11 19:15:42 UTC
Dmp timestamp: 2021-11-11 19:27:32 UTC
Upload Date: 2021-11-11 19:27:32 UTC
Session ID: 0c21ddf9-3399-4798-b765-abdec13fdd74
Commit hash: acc2f92abaaeeaac31618942103e410b5305a3fc
Build id: 7568584
CrashReporter Key: fe5f7e98-77f1-33e4-af59-40b8dd000754Crash
[INFO] at clone (UnknownFile:?)
Failed to open curl lib from binary, use libcurl.so instead
f8b7accc-4602-4422-9893-cca49fa95d58DEBU[0711] Forwarding signal signal="child exited"
As it stands, I'm unable to play in this world at all now, and I have no more ideas for how to remedy the situation.
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Thank you for your report!
We're tracking this issue in BDS-12751, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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OK - I doubt that BDS-12751 is related though, as my BDS server can start just fine, and none of the symptoms for the player which I mention here are mentioned over in the other ticket (apart from that line in the server log).
Exact same issues. On bedrock, before finished loading in, disk i/o locks up Linux Mint entirely, hard boot required. On Android, client loads in but is 'fogged out', can switch items but as soon as you move you start falling. After falling a while, a little past (0, -1000, 0), the server crashes. Nintendo Switch behaves exactly like Android.