After a render distance of 24 chunks the game stops coloring blocks in after a certain distance,this distance is the same for 24,32,40 and 48 chunk options.Despite that the chunks still get loaded but the blocks that are loaded after the distance have a bluish tint to them making it impossible to tell blocks apart.
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We're tracking this issue in MCPE-127982, so this ticket is being resolved and linked as a duplicate.
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The attached screenshots show what happens at 24 and 30 chunks