mojira.dev
MCPE-150588

Certain items appear too early before switching to that item

Steps to reproduce

  1. Hold some item.

  2. Switch to holding a crossbow, bow, trident, shield, or spyglass.

Expected result

The item goes down and then the crossbow, bow, trident, shield, or spyglass comes up.

Observered result

The crossbow, bow, trident, shield, or spyglass instantly appears overlapped with the item, then disappears as the item goes down, then comes up from the bottom of the screen.

Here are some frames from the attached video:

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Crossbow, bow, trident, shield, and spyglass appears too early before it switches to any of them (Watch video very carefully)

Linked issues

Attachments

Comments

migrated

Still affects 1.19.70.22

SIsilicon

This should count as a duplicate of MCPE-116680 no?

cornbread_

This issue seems to be with switching between regular item models and data-driven entity models, the latter of which all of these items use. A similar issue occurs when switching between an item and an empty hand.

migrated

(Unassigned)

678247

Confirmed

Multiple

Android 11

1.18.10.24 Beta, 1.18.10.22 Beta, 1.18.10.21 Beta, 1.18.0, 1.18.2 Hotfix, 1.19.63, 1.21.51 Hotfix

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