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MCPE-150606

Punching animation is incorrect when using a tool, block, etc of an addon

When you use an addon no matter what kind of addon it is, you will notice (for example with a custom sword) that when you attack with that custom sword, that the animation is kind of not the same as when you use a vanilla sword (maybe it is offcenter or I don't know)

Steps to reproduce:
1. Install an addon
2. try It in a world
3. Compare the punching animation with a vanilla object to another object that was included in the addon
4. You will notice It is slighly different and It occupies more space in the screen when punching/minning with It

Comments 2

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed asΒ Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following theΒ Issue GuidelinesΒ which includes steps to reproduce the problem.

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Vendetta

(Unassigned)

Unconfirmed

Multiple

Xbox one

1.18.2 Hotfix, 1.18.10, 1.18.12 Hotfix

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