mojira.dev
MCPE-150756

In the beta wild update, where when the player walks or flies, and the world renders from one chunk to another chuck. then it will make the game very lag

Examples like the one in the video, where when the world renders from one chuck to another it will make the game very lag, it can even drop to 12 or 1.7 fps. Even though already there is a dragon rendering but the game still lags

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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).

Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

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Expected Results:
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If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Alfarezi

(Unassigned)

Unconfirmed

Android

Android 11

1.18.10.24 Beta

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