mojira.dev
MCPE-152108

tropical fish material is not working for player

I am trying to use tropical fish material because it offers

  1. Alpha test

  2. color mask

  3. multi texture

But a problem is that when it is used on player then

Problem

 if minecraft:color is set to 0 then

    everything is fine

if minecraft:color is set to 1 or something then

    index 0 texture becomes completely invisible.

     I was able to fix this complete invisibility by removing alpha test

     but I want ability of transparency.

 
Steps to reproduce

  1. Load world with addon

    1. It should set tropical fish material to player

    2. the player must be using two texture in render controllers. like that of tropical fish

    3. you must alter minecraft:color and minecraft:color2 values in BP to see effects.

  2. Set minecraft:color to non zero value to see bug

  3.  

Results:
 The index 0 texture becomes completely invisible when minecraft:color is not 0

What should really happen
The index 0 texture should not become invisible. And it should apply minecraft:color correctly.

Attachments

Comments 5

Please attach the resource pack used to reproduce the issue.

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The addon is attached.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

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it is present in 1.18.12

Cleaning up old tickets: This ticket has not been updated recently (~6 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Tinedpakgamer

(Unassigned)

Unconfirmed

Windows

Windows 11

Texture-Bug, entities, material

1.18.2 Hotfix, 1.18.10, 1.18.12 Hotfix

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