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Description:

When a weak baby panda sneezes, its head rolls backwards many full rotations instead of tilting up. 

Steps to Reproduce:

1. Summon four pandas by executing four times

{{/summon panda ~ ~ ~ }}

2. Convert the four pandas to weak pandas with

/event entity @e[family=panda,c=4] minecraft:panda_weak

2. Convert the four pandas to baby pandas with

/event entity @e[family=panda,c=4] minecraft:entity_born

3. Watch the pandas until one sneezes. (With four it usually takes fewer than ten seconds.)

Observed Results:

When sneezing, the panda's head rolls backwards many full rotations over 0.8 seconds. (See attached .mp4.)

Expected Results:

When sneezing, the panda's head tilts upward 45 degrees over 0.8 seconds.

See Also:

This report is intended to complete MCPE-63827, which was closed as Incomplete because the original submitter did not provide steps to reproduce.

Cause:

The issue is caused by the sneezing animation controller using query.sneeze_counter instead of query.is_sneezing, multiplying the animation by the counter instead of simply playing it.

Attachments:

Slowed .mp4 of baby panda sneezing in an earlier version of 1.18.

Suggestions:

Seems to me this may be a great task for an intern!

 

Attachments

Comments 1

RyanEnginerd

(Unassigned)

780771

Confirmed

Windows

10

cosmetic

1.18.31, 1.19.40, 1.20.15 Hotfix, 1.20.62 Hotfix, 1.20.80.20 Preview

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