Here I'll show you some ideas I had regarding the textures of blocks and mobs in 1.19:
Let's start with the mobs:
-Warden: Warden could have the texture of the larimar corrupted, being a gigantic and frightening ice monster.
-Allay: The allays could have the texture of Aquamarines that appear in homeworld in steven universe.
-Frogs: Frogs could have the texture of the frog that appears in the Steven Universe episode "The Answer".
Now let's talk about Ancient city's:
Skulk Shrieker: This block could have the texture of a "Pearl Duplicator Wands" table, as the sculk sensor contains the texture of the "Gem Stabilizers" table from Peridot's ship.
*Sculk vein and sculk block: It could have the "vacuum" texture we saw in the episode Rose's Room.
*Sculk catalyst: Could have the texture of the handcraft Peridot control table, to match the texture of the sculk sensor.
*Reinforced deepslate: May have its texture inspired by the time pyramid core from the episode "Steven Too Serious".
Now finally let's talk about the Mangrove Biome:
We can transform the mangrove biome into the forest that we found in the episode "why so blue? - Steven Universe Future", having the mud that we see in this episode, accompanied by the blue trees and pink propagules.
- Mangrove trees: It may be the blue trees that we find in this Forest that have blue roots too, in addition to the woods and their variants having bluish tones.
- Mud: it could be the same one we see in this forest in a reddish tone.
-Clay bricks: their textures can be the same as those of sand glass sand constructions.
I apologize for the spelling mistakes, I'm Brazilian and I use the translator to translate to English.
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