mojira.dev
MCPE-157552

4 Simulation Distance Lags and/or crashes game when leaving tickingarea.

When setting the simulation distance to 4, the game can get tremendously laggy after leaving a tick area with a lot of commands.

Steps to Reproduce:

  1. Create A World With Full Simulation Distance

  2. Create A Ticking Area With Preload

  3. Place commands that load structures into the ticking area. Any size works, but preferably 10x10x10

 

Observed Results:

Game lags and crashes

 

Expected Results:

Game should run normally, with no performance issues.

 

World & Recource Pack:

Recource Pack: https://drive.google.com/drive/folders/1I1VBjnAZgnPqllDpiNWG2oQQyA0J5Tb7?usp=sharing

World:

https://drive.google.com/drive/folders/1gtBfmrQRY-vxNgtAXwVXIHM_X6ow8W-c?usp=sharing

 

Video:

https://drive.google.com/file/d/1efraiAEwBQfSgKI0Ab9G9aKHpERqM9lp/view?usp=sharing

In the video, I show myself running the world in 4 chunks, then 6.

 

Notes:

This only affects simulation distance 4. Nothing els. Render distance does not effect outcome. If needed I can send any additional files such as recource packs, and the world itself.

If computer specs are needed, you can find them here

Comments 8

Resolving temporarily as Awaiting Response. Could you please add your world and resource packs to this ticket?

I have added the recource pack to the ticket.

Can you attach the world affected as well?

The world has been added.

I Won't be able to verify this issue anymore, my computers gpu is failing, that was most likely the issue on why it was crashing so much.

Hi

Does this issue still occur after updating to 1.19.31?

This ticket will automatically reopen when you reply.

Sorry for not responding fast enough, I was very busy for a while, This issue was because my hardware is failing. Not a Minecraft issue.

Closing as Cannot Reproduce as per the previous comment.

Free_World

(Unassigned)

Plausible

Windows

Windows 11 22000.675

1.19.20.20 Preview, 1.19.10.22 Preview

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