When a line of redstone/repeaters reaches an unloaded chunk, rather than loading it and continueing as in pc, it just stops. This can be shown by placing a line of redstone dust/repeaters untill the starting point is out of the loaded chunks, then wrapping the line around a bringing it back to the beginning. Then (reload the world just to make sure they are unloaded) power the start of the line, if taken far enough the other end will never be powered. (Android LG G Vista)
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is duplicated by 2
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This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).
Please respond and add the current version if you can reproduce this issue.