When a line of redstone/repeaters reaches an unloaded chunk, rather than loading it and continueing as in pc, it just stops. This can be shown by placing a line of redstone dust/repeaters untill the starting point is out of the loaded chunks, then wrapping the line around a bringing it back to the beginning. Then (reload the world just to make sure they are unloaded) power the start of the line, if taken far enough the other end will never be powered. (Android LG G Vista)
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Please respond and add the current version if you can reproduce this issue.

Will do as soon as I am able to download the update. (on data)

Done

Affects 0.15.90.8 (0.16.0 beta build 5).

Attached a test world to reproduce the bug. It still affects 0.15.10 on my iPad 3rd gen.

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Confirmed on Samsung Galaxy Note 5. Android 6.0.1 Version: 0.16.0

This is currently working as intended. If it will be added, it will be added as a feature.